This is so unusual for me to write a journal so long like this!
So I've been reading and thinking about 's journal on Creative Nearsightedness fav.me/d67col5, which I totally have. So in order to try and get myself going somewhere instead of spinning my wheels, I've been trying to figure out what it really is that I want, no matter how crazy and impossible it sounds. So, I've decided that I kind of have two goals (a creative and non-creative) each going in a slightly different direction but maybe they meet up somewhere and can be useful to each other. So here they are:
Non-Creative: I want to have some part in a console game. A part large enough to have my name in credits!
Creative: This one is harder to determine, I really want to be better and faster at what I do. More photo-realistic in less time. I have a long list of artists that I admire that I would like to strive toward their skill level one day. I know, I know...I should do painterly stuff, but I like the 3d-ish photoreal better. I can't help it.
So, I kind of know what it is that I need to do to achieve my creative goal: practice, understand light and color better, better anatomy, photo evaluation, try new techniques, improve ease of workflow, etc. etc. Ultimately, TRY HARDER. But its the non-creative goal that has stumped me and I seriously have no idea on what goalposts to set up for that. I mean, is it feasible to achieve working as freelance in 2D in the game field? What do I need to do in order to get there?
So where do I begin?
I am a gamer. From a distant generation who was around to play Mario and Zelda on the first Nintendo. I realize to some of you that may sound ancient. >.< Really, I got into art largely because of my love for games, even as a child drawing game fan art. My introduction to Final Fantasy was a huge turning point that really inspired me and a lightbulb came on. Since then, I haven't stopped and now I have a wider volume of things that I am inspired by. Now I enjoy bringing my characters to life in that sort of way, like the promo game art sort of. Anyway, you get my drift maybe.
Hey while we're on the subject of games, I'm going to take a minute here to rant a little about Army of Two: The Devil's Cartel. I love Army of Two. I love the first two games of it. But this one...Salem and Rios really threw me off in appearance/voices. Especially Salem. I get that time has passed in their timeline since the last game, but goodness, was it long enough to change their looks/voices/personalities that drastically? Just saying... But the gameplay itself I like. Well enough even to play through again.